UX Research & Design  ·  May – Aug 2024

UniTrade

The trusted marketplace built for university students. A secure student-to-student marketplace designed to help university students buy, sell, and exchange academic and personal items within a trusted campus community.

When May 2024 – August 2024
Role UX Researcher & Product Designer
Team Ryan Lavey, Kyle Zhang, Sean Hornby, Muktika Mundboth, Weiyu Lai, Varchas Sharma
Contribution
Contextual InquiryParticipatory Design UX ResearchUser Interviews Thematic AnalysisWork Models StoryboardingWireframing PrototypingDesign Guidelines
Tools & Skills
FigmaContextual Inquiry Participatory DesignUser Interviews Information ArchitectureThematic Analysis WireframingPrototyping Usability Testing
Status Research Completed & Prototype Developed
UniTrade — seven high-fidelity prototype screens
10+ Research Participants
2 Research Methods
Contextual Inquiry & Participatory Design
5 Design Guidelines Created
UG & Grad User Groups Studied

A marketplace built from firsthand frustration

University students regularly buy and sell textbooks, electronics, furniture, and academic supplies throughout the school year. However, existing platforms such as Facebook Marketplace, Craigslist, and Reddit are not designed specifically for campus communities.

Students often encounter challenges including unreliable product information, difficulty finding relevant local listings, and concerns surrounding transaction safety when meeting strangers.

As UTM students ourselves, our team experienced many of these frustrations firsthand. We saw an opportunity to create a marketplace specifically designed for students — one that prioritizes trust, safety, accessibility, and community engagement.

Design a platform that simplifies campus commerce while fostering a safer and more connected university community.

A mixed-method approach to understanding students

Before designing UniTrade, our team conducted a mixed-method UX research study to better understand how university students buy and sell items online, the challenges they face, and the features they would expect from a campus-focused marketplace.

We combined Contextual Inquiry (CI) and Participatory Design (PD) methodologies to uncover both existing user behaviors and desired future experiences.

Research Questions

  1. What pain points do students experience when buying and selling items online?
  2. How do students currently engage in online marketplace transactions?
  3. What features would make a student marketplace more trustworthy, secure, and user-friendly?

Observing students in their natural environment

We conducted contextual inquiry sessions with UTM students who regularly purchased or sold items through platforms such as Facebook Marketplace, Craigslist, Amazon, and the UofT Bookstore. Participants completed realistic marketplace tasks while verbalizing their thoughts through think-aloud protocols.

🔒

Security Concerns

Students frequently expressed concerns about scams, fraudulent listings, and meeting strangers during transactions.

📋

Product Information

Participants struggled with incomplete descriptions, inaccurate listings, and difficulties verifying product quality.

🧭

Navigation Challenges

Users reported frustration when searching for textbooks, electronics, and academic materials among unrelated listings.

🤝

Community Trust

Students preferred purchasing from fellow students because it created a stronger sense of reliability and accountability.

Key interpretation methods and follow-up questions from contextual inquiry

Five themes emerged from the data

After transcribing and coding participant interviews, we conducted a thematic analysis to identify recurring themes across sessions.

01

Security

Users wanted stronger verification systems and safer transaction processes.

02

Navigation

Participants desired simpler interfaces and more effective filtering capabilities.

03

Product Transparency

Detailed descriptions, ratings, and reviews were considered essential for informed decision-making.

04

Accessibility

Students preferred platforms that required minimal effort to browse and create listings.

05

Community

Participants valued interacting with verified members of their university community.

Interview clusters — affinity diagram across five participant interviews
Thematic analysis cluster map — security, navigation, price, product, community themes

Mapping how students move through marketplaces

To better understand user behavior and marketplace workflows, we developed two work models that revealed friction points and opportunities for improvement.

Sequence Model

Step-by-step user flow

Mapped the step-by-step process users follow when searching for, evaluating, and purchasing products. This model highlighted friction points where users became confused or abandoned tasks.

Flow Model

Information architecture

Illustrated how information moved between buyers, sellers, and marketplace systems. The model revealed opportunities to improve communication, trust, and transaction efficiency.

Sequence work model — handwritten step-by-step task flow Flow work model — information flow between buyers, sellers, and systems

Students as co-designers

After identifying key pain points, we invited students to participate directly in the design process. Participants interacted with medium-fidelity prototypes and completed realistic marketplace scenarios while providing feedback and suggestions.

Scenario A

Buying

Participants searched for and purchased items using the redesigned marketplace navigation system, highlighting what felt intuitive and where confusion arose.

Scenario B

Selling

Participants created listings and completed a simulated transaction using security features such as UTORID verification and designated campus exchange locations.

Hand-drawn storyboard — login, home, and product detail flows

Three insights that shaped UniTrade

1

Trust Drives Adoption

Security features were viewed as necessities rather than optional enhancements. Without trust, no other feature mattered.

2

Simplicity Matters

Students prioritized quick navigation and efficient browsing over feature-heavy interfaces. Every extra step was a potential drop-off.

3

Community Creates Confidence

Users preferred buying and selling within a verified student network where accountability and trust naturally existed.

Existing marketplaces failed students in five key ways

Our research revealed that existing marketplaces failed to address the unique needs of university students. Students lacked:

The challenge was not simply creating another marketplace — it was designing an ecosystem that students could trust.

Five features that define UniTrade

Based on our findings, we identified several key features for the first version of UniTrade.

01

Verified Student Accounts

Users authenticate using their UTORID, helping reduce fraud and establish trust between buyers and sellers.

02

Secure Exchange Locations

Designated campus pickup points provide safer transaction experiences for all parties.

03

Advanced Search & Filtering

Students can quickly locate textbooks, electronics, furniture, and academic resources.

04

User Reviews & Ratings

Transparent feedback systems help users make informed decisions about sellers and products.

05

Streamlined Navigation

A simplified information architecture enables users to complete tasks with minimal effort.

UniTrade — search by category Search
UniTrade — product detail page Listing
UniTrade — user profile and credibility score Profile
UniTrade — navigation sidebar Menu
UniTrade — order history Orders

Balancing polish with approachability

Throughout the project, our team encountered several challenges that tested our design thinking.

Professional vs. Student-Friendly

While some participants appreciated interfaces similar to Amazon, others felt those designs appeared too formal and corporate for a student marketplace. We had to find a tone that felt trustworthy without feeling cold.

Feature Prioritization

Users requested advanced functionality, but excessive complexity risked reducing usability. These insights encouraged us to focus on simplicity while ensuring core marketplace functionality remained powerful and accessible.

From flows to frames

Before committing to a visual design, we mapped the complete information architecture and user flows across every screen and interaction state. This gave the development team a clear blueprint and ensured no edge cases were missed.

UTM MarketPlace — complete information architecture and navigation flow

Five principles that guided every decision

Based on our research findings, we established five key design principles that would govern all future design work on UniTrade.

01

Intuitive Navigation

Provide clear pathways to core marketplace functions and minimize cognitive load.

02

Security & Safety

Implement verification systems and safe transaction practices to build and maintain user trust.

03

User-Centered Iteration

Continuously involve users throughout the design process to validate decisions and surface blind spots.

04

Effective Communication

Support transparent communication between buyers and sellers at every stage of a transaction.

05

Privacy & Data Protection

Protect user information through secure authentication and responsible data handling practices.

UniTrade high-fidelity prototype — all screens and states

A cohesive marketplace built on research

The final UniTrade prototype integrated findings from both Contextual Inquiry and Participatory Design into a cohesive marketplace experience. By focusing specifically on the needs of university students, UniTrade addresses many of the frustrations and risks associated with traditional online marketplaces.

UTORID Verification
Student-Only Marketplace Access
Secure Campus Exchange Locations
User Ratings & Reviews
Advanced Search & Filtering
Simplified Listing Creation
Marketplace Messaging System
Academic Product Categories
UTM MarketPlace — three phone mockups showing login and app screens

Four lessons that shaped my practice

01

Research Methods Complement One Another

Contextual Inquiry revealed real-world user behaviors, while Participatory Design uncovered future user expectations and opportunities that observation alone couldn't surface.

02

Trust Is a Core Product Feature

Security and verification are not simply supporting features — they are central to marketplace adoption. Users will not engage with a platform they do not trust.

03

User Feedback Improves Outcomes

Many of our most impactful improvements originated directly from participant feedback rather than internal assumptions about what students needed.

04

Simplicity Requires Intentional Design

Balancing functionality and usability requires constant prioritization and refinement. Removing a feature is often harder — and more valuable — than adding one.

UniTrade showed that great research makes great products possible.

Through contextual inquiry, participatory design, thematic analysis, and iterative prototyping, our team created a marketplace tailored specifically to the needs of university students. The project reinforced the importance of involving users throughout the design process and highlighted how trust, accessibility, and community can become powerful drivers of product success.

Trade Smarter. Study Better.