UX Research & Interaction Design  ·  Jul – Aug 2025

Goodreads Redesign

A usability-focused redesign of Goodreads aimed at improving how users discover features, complete reading-related tasks, and navigate community content — translating research insights into streamlined interaction flows.

When July 2025 – August 2025
Role UX Designer & Researcher (Individual)
Focus Information Architecture, Usability Testing, Interaction Design
Contribution
UX ResearchUsability Testing Information ArchitectureInteraction Design Semi-Structured InterviewsThink-Aloud Protocol Task-Based EvaluationWireframingPrototyping
Tools & Skills
FigmaSemi-Structured Interviews Think-Aloud ProtocolTask-Based Usability Testing
Status Redesign Completed
Goodreads Redesign — redesigned homepage banner
6 Research Participants
Ages 19–26
3 Core Flows Tested
Review · Preview · Interview
100% Task 1 Success Rate
Writing a Book Review
83% Task 2 & 3 Success Rate
Preview & Interview Flows

Feature-rich but friction-heavy

Despite being a feature-rich platform, Goodreads suffers from poor discoverability and unclear interaction design. Through research, we identified four recurring failure patterns:

Users struggling to find core actions — reviewing, previewing, reading interviews

Confusion between navigation categories such as Library vs To Read

Weak visual affordance for interactive elements — thumbnails mistaken as static

High reliance on trial-and-error navigation rather than confident discovery

How might we reduce cognitive load and improve discoverability in key Goodreads reading flows?

Observing real users on real tasks

Six participants (ages 19–26) familiar with Goodreads, Kindle, and Wattpad-style platforms completed three task-based usability sessions while verbalizing their experience through think-aloud protocol.

🎙️

Semi-Structured Interviews

6 participants explored reading habits, platform expectations, and navigation strategies.

💬

Think-Aloud Protocol

Participants verbalized thoughts in real time, surfacing confusion and hesitation points.

Task-Based Evaluation

Three representative flows evaluated: writing a review, previewing a book, reading an author interview.

Four patterns across every session

1

Discoverability breakdown is the main failure point

Users rarely failed tasks due to inability — but due to not finding features quickly. Review actions were not immediately visible, the preview feature was hidden in deeper layers, and community interviews were poorly surfaced.

2

Users rely on external mental models

Participants expected patterns from Kindle, social media, and streaming apps. They expected direct "Read/Preview" actions on cards, clearer "Read more" affordances, and misinterpreted navigation labels like "Community."

3

Weak affordance reduces interaction confidence

Users hesitated when elements didn't clearly signal clickability. Thumbnails were mistaken as static images, buttons were visually under-emphasized, and hover/interaction cues were absent.

4

Navigation depth increases friction

More steps consistently led to backtracking, mis-clicking tabs, and abandoned exploration paths — confirming that depth was directly correlated with failure rate.

Four areas for intervention

Research led directly to four core design decisions, each mapped to a specific failure pattern observed across participants.

01

Stronger Action Visibility

Make "Review," "Preview," and "Read" actions immediately accessible on primary surfaces.

02

Alignment with Familiar Mental Models

Match expectations from Kindle-style reading interfaces and feed-based social platforms.

03

Improved Affordance Hierarchy

Stronger visual cues for clickable elements — buttons, cards, and thumbnails must signal interactivity clearly.

04

Reduced Navigation Depth

Minimize the number of steps between discovery and action completion across all three flows.

Small structural changes. Large usability gains.

Review Flow

Added clearer entry points and submission clarity directly on book pages — eliminating the need to navigate away to initiate a review.

Preview Flow

Moved preview access directly onto "To Read" shelf cards so users can preview without leaving their reading list.

Community Section

Reframed author interviews with explicit clickable affordances and surface-level placement — removing the need for deep navigation.

UI Hierarchy

Improved contrast and interaction signaling across all components — making active elements visually distinct from static content.

Four redesigned flows

Each screen reflects a direct research intervention — surfacing hidden actions, clarifying labels, and reducing the number of steps to complete key tasks.

Goodreads Redesign — home dashboard Home Dashboard
Goodreads Redesign — book detail page Book Detail
Goodreads Redesign — news and interviews News & Interviews
Goodreads Redesign — your book shelf Your Book Shelf

Three screens. One cohesive system.

The redesign spans the full reading journey — from discovery on the home feed to managing your bookshelf and engaging with community content.

Goodreads Redesign — three-panel layout overview

All screens. One view.

The complete prototype layout — every redesigned screen mapped together to verify visual consistency, hierarchy, and design system coherence.

Goodreads Redesign — full prototype overview on dark background

Post-redesign testing confirmed the improvements

Usability testing after the redesign showed faster task completion, reduced hesitation during navigation, fewer mis-clicks, and higher confidence in identifying interactive elements.

100%

Task 1 — Write a Review

All participants successfully located and completed the review flow.

83%

Task 2 — Preview a Book

Strong improvement in preview discoverability from the "To Read" shelf.

83%

Task 3 — Read an Interview

Author interviews surfaced earlier and were identified as clickable by most participants.

The real issue wasn't missing features

The redesign demonstrates that usability issues in mature platforms are often not caused by missing functionality — but by poor discoverability and weak interaction signaling. Small structural changes significantly improved navigation clarity, task efficiency, and user confidence.

Users don't fail because the feature doesn't exist. They fail because they can't find it.

What this study couldn't capture

Small sample size

n=6 limits statistical generalizability — findings are directional, not definitive.

Student-only demographic

Results may not reflect the broader Goodreads user base, including older readers and casual users.

Prototype-based testing

Participants interacted with a Figma prototype — real system behaviors like load time and error states were absent.

Structured task constraints

Predefined tasks may not capture how users naturally explore the platform in unguided sessions.

Good UX isn't about adding more — it's about surfacing what's already there.

The Goodreads redesign reinforced that the gap between a functional product and a usable one often comes down to clarity, hierarchy, and the invisible work of making interactions feel obvious. Research-driven design doesn't just improve metrics — it respects the user's time and attention.